﻿using Model;
namespace MDFGame
{
    public interface ICardArea
    {
        void CardEnter(string name);
        void CardLeave();

        bool HasCard(string name);
        CardInfo GetCard(string name);
        CardInfo[] GetCards();
        CardInfo[] GetCards(string[] name);
        int GetCardNum(string name);
        void RemoveCard(string name);
        void RemoveCards(string name);
        void AddCard(CardInfo card);
        void AddCards(CardInfo[] cards);
    }
}
